Monday, October 12, 2015

Animation 101


When I came to FIEA I planned on specializing in 3D modeling, and had no intention of bothering with the animation classes. Whoops. During undergrad I was interested in only animation, to the detriment of all other basic skills. After spending time forcing myself to learn how to model I found other interests, and before long, animating became more and more of a distant memory. I begrudgingly dragged myself in at 9am to attend the first week of animation classes, since everyone else was doing it, and before I knew it everything I thought I was going to do when I came here suddenly flew out the window. It was sort of like being on a self imposed junk food free diet for 10 years and being placed in front of a tray of brownies; one bite and its all over. I left class wondering why I stopped animating in the first place, and soon after declared animation as my specialty. This is a run cycle that I just finished for homework this week:






Wednesday, October 7, 2015

Common Core Week 6

This week we finished off our starfish characters by polypainting in ZBrush. I typically use Mudbox for painting, and hadn't used ZBrush for this previously. After painting this guy, I'm officially a convert. Here's how he turned out:


Tuesday, September 29, 2015

Common Core Week 5

This week's adventure was sculpting out the little starfish character that we modeled previously. Thankfully we had a clean version of the model to start with, which saved the frustration of fixing any topology issues with out own models, and allowed us to concentrate on ZBrush. Here's how he turned out: